Information Technology Services

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iPad Faculty Pilot

In the Spring semester of 2012 we launched our first phase of the iPad study, implemented as the Classroom Project. But, in order to encourage and work with faculty on subsequent semester projects with their class, we realized that was important to provide them with an iPad for their experimentation ahead of their proposal construction in order to explore and adapt their syllabus and curriculum requirements and projects.
Faculty Pilot<img src="file:///Macintosh%20HD/Users/Cyd/Library/Application%20Support/Adobe/Contribute%20CS5/en_US/Sites/Site1AssetsTemp/ipad_faculty_pilot.gif" width="434" height="358" alt="Faculty Pilot" />

iPad Exploration Application

Purpose of Exploration Phase

To provide faculty with an opportunity to explore potential apps that would be useful in their curriculum and allow them time to design a proposal that for the classroom project in order to test their suggestions in the classroom. The 3-month period would allow ample time for syllabus development and adjustment, to incorporate course work requirements/assignments, and to develop the Classroom Project Proposal. Outcomes of this project will help us to broaden our understanding and implement best practices that will improve the teaching and learning experience on our campus, and share potential uses of iPad in higher education.

Deadlines and Important Dates

  • Participate in the exploration phase this summer! Apply Now!
  • Deadline for the Classroom Project for Fall 2015 is July 1, 2015

Eligibility and Participation

We have a limited number of iPads available for the Faculty Exploration. Applications received from full-time faculty members by the deadline date will be reviewed and those with the strongest criteria will be invited to participate. Applications should have well defined ideas and pedagogy; have clear learning outcomes profiled. Faculty will need to identify 3 primary approaches for the use of mobile devices in his/her curriculum. Faculty will have 3 months time for experimentation with the iPad, after which they will refine their proposals for submission as a classroom project in the following semester.

Selected faculty members will agree to:

  • Participate in monthly 1-hour brown-bag luncheons and share their ideas and experiences with other participants
  • Participate in a collaborative wiki or blog to be used by the group for sharing experiences, investigate various apps, and to post inquiries to the others
  • Keep individual wiki pages or journal of exploration
  • Attend and contribute to the final wrap-up meeting and submit a written (1 - 2 page) report summarizing their findings.

Application Guidelines

When designing your application, consider some of the following questions that may help shape your investigation:

  • What are the potential uses of the iPad in my classes?
  • Could electronic textbooks be used in my teaching?
  • What features and apps may support broader adoption of mobile technology in higher education?
  • Specifically, what apps might allow students to process/access information in a new way that will transform their learning?
  • How do you hope to transform your curriculum by incorporating this device in your teaching?

Applications should include thoughtful consideration as to apps that will be tested/investigated and how those will be tied to pedagogical benefits in your curriculum. A list of potential apps and how you anticipate they will prove to be beneficial would serve as a good foundation to begin experimentation.

Applicants may consider some of the following:

  • Blackboard Mobile Learn - course content access
  • YouTube - video content
  • Keynote/Pages/Numbers - productivity tools
  • iAnnotate - note taking
  • Good Reader - electronic textbooks
  • Dropbox - document sharing
  • Notes - in-class note taking

Apps and Apple iTunes — Ownership

iPads used in this study are property of the University of San Diego and each faculty member is responsible for the device and all the components as defined in the checkout documentation.

USD will provide the base image (limited Apps) that is associated with University’s master iTunes account.  These apps include Number, Pages, Keynote, iAnnotate, and iMovie. Any additional apps that faculty require during the experimentation process is the responsibility of the individual to obtain with his/her own iTunes account.  These apps will then continue to be owned by the individual in his/her own iTunes library after the iPad has been returned and can be synced with other devices. Since many apps are either free or available at a nominal fee, this will eliminate much of the administrative overhead involved in the process.

Devices will not be eligible for automatic replacement at the end of the life cycle. ITS does not fund the purchase of 3G/4G cellular data plans associated with the iPad and faculty wishing to activate a data plan will do so on their own accord and be responsible for all associated charges.

Final Report

Faculty members participating in the first, or discovery, phase of this project are encouraged to write a thorough Classroom Project proposal for the following semester. This proposal should include the pros and cons of their trial, lessons learned including details of Apps used and incorporated into the curriculum and a summary of experimentation in teaching practices outlined in the original proposal.